#### 2.1.6 Standalone Entry Arc and Survival Backstory Lock
Unless the owner selected a compressed ensemble entry or specific smaller budget in section3.8, an entrance block should function as a standalone fanfic arc up to contact. The selected budgets override the default rules below.
Locked for all parts:
1. No ma
### 2.1.7 Source Canon Activation and Family Status Lock
Source canon informs voice, history, wounds, relationships, objects, and emotional logic, but it does not automatically import every relative, ex, sibling, parent, child, friend, side character, power, or fantasy mechanic into `Apocalypse, Now`.
A source-canon
### 2.1.8 Child-Harm and Body-Horror Boundary Lock
Children may be in danger, afraid, separated, orphaned, sick, overheated, cold, hungry, exposed to darkness, or physically difficult to protect. They may witness fear and loss. They may disappear or be harmed in background only when the story truly requires it.
Do no
### 2.1.8.1 Death, Grief, and Continuing-Life Lock
Every meaningful death, confirmed loss, apparent death, or irreversible separation creates a continuing canon state for the living characters.
Locked rules:
1. The death event and the grief aftermath are separate canon obligations. Completing the death scene does no
### 2.1.9 Calendar, Region, and Season Tracking Lock
Day Zero is locked to early summer on the shared calendar. All U.S. arcs share the same broad calendar, but weather and survival pressure differ by region.
Every part, block, and chapter brief must track:
1. month after Day Zero,
2. apocalypse year,
3. calendar se
### 2.2 World Period, Technology, Media, and Available Objects Lock
Day Zero takes place in a world roughly equivalent to 2003.
This is a global world lock, not only a detail of Part 4. It affects, from Part 1 onward, what characters know, how they communicate, what can be found in stores, vehicles, homes, warehouses
### 2.2.1 Day Zero Infrastructure Collapse Timeline Canon
This is a global canon lock for the whole saga. It controls electricity, water, landlines, mobile phones, television, radio, internet/news access, refrigeration, fuel pumps, sewer, and generator logic from Day Zero onward.
Core lock: infrastructure does not co
#### Locked timeline
1. **0-6 hours after Day Zero begins:** most infrastructure may still work partially in some places. Radio, television, landlines, mobile phones, water, electricity and early internet/news access can still exist. Raw alerts, sirens, dispatcher traffic, local warnings and contradictory official mes
#### Writing implications
1. Day Zero should not become silent too soon. Early collapse can still have phones, radio, television, sirens, emergency voices, failed calls and contradictory information.
2. A working communication channel does not equal a functioning emergency state.
3. The first week should feel like sys
### 2.2.2 Light, Darkness, Weather, and Seasonal Survival Canon
This is a global canon lock for the whole saga. It controls night, artificial light, fire, temperature, rain, winter, heat, storms, seasonal planning, children, animals, intimacy, route movement, and shelter logic after infrastructure collapse.
Core lock
#### Locked night and light rules
1. After public power fails, most labor shifts to daylight: water, laundry, repairs, supply sorting, food, medical care, baby care, animal care, route checks, and vehicle work.
2. Night movement is never neutral. It requires a reason and must account for visibility, noise, footing, we
#### Locked weather and season rules
1. Winter threatens through cold, wet clothes, poor sleep, lack of heat, smoke risk, frozen or clumsy hands, infection, children, babies, animals, and the need for dry socks, blankets, hats, gloves, wind protection, and body heat.
2. Rain is both gift and threat. It provides water,
#### Character, child, animal, and intimacy implications
1. Weather affects relationships. Cold makes body heat practical and intimate. Heat makes patience thin. Rain can force shelter, waiting, washing, route changes, touch, or conflict.
2. Sex and intimacy do not disappear, but conditions shape them: privacy, smell,
#### Writing implications
1. Do not write a weather report. Write weather through body, object, route, clothing, watch positions, failed sleep, fire choices, water choices, and dialogue.
2. Do not let the group move through nights, storms, winter, heat, or mud as if conditions are decorative.
3. Do not give safe fire,
### 2.3 Body, Hygiene, and Water as Everyday Life Canon Lock
The saga takes place in a realistic living-dead world, so the characters are not TV-clean and not bodyless.
Hygiene is part of world canon, not decoration for a specific chapter and not a layer belonging only to Part 1.
Locked for all parts:
1. Water is a
### 2.4 Intimacy, Desire, Sex, and Smut Canon Lock
The saga is romantic fanfic with body, desire, sex, smut, and explicit smut when it fits the couple stage, character age, consent, physical space, and emotional state of the scene.
Locked for all parts:
1. Intimacy is not only a hint, a look, or a hand on a shoulder
### 2.5 Water, Food, Hunting, Fishing, Livestock, and Food Preservation Canon Lock
The world did not empty of food in one day. There is food in pantries, homes, stores, warehouses, kitchens, schools, gas stations, camps, bases, restaurants, farms, gardens, fields, vending machines, vehicles, fishing routes, hunting ar
## 3. Timeline and Ages
These are calculation locks. If an age, birth month, pregnancy, or time jump changes, this section must be updated before chapter planning continues.
### 3.1 Timeline and Ages
Central control document for timeline and ages.
This is internal working canon, not an attempt to copy screen canon ages from every series exactly.
The goal is to prevent time jumps, children frozen in one age, pregnancies that do not fit part length, and adults written as if time does not af