Fanfic OS / Apocalypse, Now

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Physical cast

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Physical cast Lexa, Clarke, Nancy, Robin, Raven and Scout; Beta is physically present. No children or later entrants.

Canon locks

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Canon locks Holly remains absent, Abby dead, Steve's present fate unknown. Blue House need grows from bodies and routine.

Failure points

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Failure points No random new disaster, memory roll call, modern media or permanent-house promise.

Not solved

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Not solved They need a brief practical respite, not an instant replacement home.

Carry-forward and handoff

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Carry-forward and handoff Blue House is necessary physically and emotionally.

Knowledge map

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Knowledge map Clarke reveals only Steve's past survival in015; from015 onward the pack still lacks his current location. The deliberate external sign system begins only in026. Future arrivals are not physically present or known merely because the outline mentions them.

Injuries

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Injuries Lexa's left-thigh knife wound from009 remains restricted: shorter walking, no running/climbing/heavy lifting, clean dressings and protection from cold/wet. No fresh wound is invented to explain continuing limits.

Children / animals

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Children / animals Scout and Beta both need water, shelter, handling and an explicit person responsible during movement. No children are physically present. ---

Chapter 024, A House for One Night

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

## Chapter 024, A House for One Night

Purpose

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Purpose Blue House as one-night bodily relief, not a new home.

Required beats

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Required beats 1. Trigger is physical: Shell damp/crowded, Robin's period/body pain, washing needs, Lexa's wound, lack of privacy. 2. Route to Blue House avoids main road and checks tracks. 3. Blue House shows prior human use: forced door, moved furniture, cabinet opened, ash, footprint, warning/mark. 4. No direct

World / body / threat

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### World / body / threat Cold rain/damp/mud recommended. Blue House is not a spa. It is a claimed-or-abandoned human place they use because bodies need more than survival math.

Exit point

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Exit point Shell feels smaller because the body remembers comfort.

Time / place / weather

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Time / place / weather Shell Day33 and its night at Blue House; return to Shell on Day34 morning. Cold damp weather, checked footpath and shielded light.

POV / focus

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### POV / focus Ronance bodily care and Clarke/Lexa proximity, with Raven's watch and sister moment preserving ensemble responsibility.

Emotional engine

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Emotional engine A door that can close and a dry place to rest briefly remind them what they have been missing.

Physical cast

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Physical cast Lexa, Clarke, Nancy, Robin, Raven and Scout; Beta is physically present. No children or later entrants.

Canon locks

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Canon locks One night only, no direct attacker, no full Clexa kiss. Everyone returns to Shell next morning; animals travel with them.

Failure points

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Failure points No abandoned animals, invisible watch, free luxury, forgotten wound or new permanent refuge.

Not solved

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Not solved Privacy does not resolve grief, relationship labels or Shell's vulnerability.

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