Fanfic OS / Apocalypse, Now

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Not solved

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Not solved Supplies ease immediate bodily pressure but do not make Shell secure or restore Lexa's leg.

Carry-forward and handoff

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Carry-forward and handoff Supplies and hygiene items make Chapter 018 possible.

Knowledge map

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Knowledge map Clarke reveals only Steve's past survival in015; from015 onward the pack still lacks his current location. The deliberate external sign system begins only in026. Future arrivals are not physically present or known merely because the outline mentions them.

Injuries

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Injuries Lexa's left-thigh knife wound from009 remains restricted: shorter walking, no running/climbing/heavy lifting, clean dressings and protection from cold/wet. No fresh wound is invented to explain continuing limits.

Children / animals

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Children / animals Scout is physically present and needs water, rest and an actual position. Beta has not entered; no children join the pack here.

Vehicles

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Vehicles The supply team uses the checked ditch/old-fence route on foot, with a finite carrying load and return before dark. The concealed service van remains at Shell for its later inspection; no extra vehicle is recovered. ---

Chapter 018, What Remains on the Skin

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

## Chapter 018, What Remains on the Skin

Purpose

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Purpose Rain-night ensemble: water, hygiene, body, memory, group sound.

Required beats

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Required beats 1. Rain begins or intensifies. 2. They collect water and use it for bodies, wounds, teeth, cloth, washing. 3. Rain is danger too: mud, cold, sound cover, wet bandages, difficult fire. 4. Scout is wet, muddy and physically present. 5. Beta is not present yet. 6. Anya is named as missing, not dead. Ra

World / body / threat

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### World / body / threat Limited light inside, light leaks checked, watch still active, rain masks sound for both dead and living people.

Exit point

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Exit point Shell starts sounding like a group, without a family declaration.

Time / place / weather

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Time / place / weather Shell Day22 into night, sustained cold rain and limited interior light.

POV / focus

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### POV / focus An ensemble rain night anchored by Clarke/Lexa and Ronance, with Raven's missing-versus-dead correction.

Emotional engine

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Emotional engine Ordinary washing gives the women room to carry names without turning the room into a compulsory confession circle.

Physical cast

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Physical cast Lexa, Clarke, Nancy, Robin, Raven and Scout; Beta is not present yet. No children or later entrants.

Canon locks

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Canon locks Anya is missing, not dead; Costia comes through chain/body/rain. Scout is present and Beta absent. No full Clexa kiss.

Failure points

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Failure points No free hot-water spa, unguarded intimacy, contamination ignored or grief equated with being finished.

Not solved

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Not solved Anya's location and Clexa's unnamed desire stay open.

Carry-forward and handoff

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Carry-forward and handoff Shell starts sounding like a group, without a family declaration.

Knowledge map

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Knowledge map Clarke reveals only Steve's past survival in015; from015 onward the pack still lacks his current location. The deliberate external sign system begins only in026. Future arrivals are not physically present or known merely because the outline mentions them.

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