Fanfic OS / Apocalypse, Now

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Purpose

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Purpose Open with Octavia's death, let grief land, then let Scout find Steve.

Required beats

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Required beats 1. Octavia dies at the opening or very early. 2. She had become real part of Clarke/Raven/Scout unit. 3. Scout belonged first to Octavia and becomes living grief. 4. Clarke/Raven grieve in action, not speeches. 5. Scout finds Steve through scent. 6. Steve rescue is ugly, painful and incomplete. 7. M

World / body / threat

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### World / body / threat Around Month12, early summer, in the same storm-damp conditions as004. Include blood, scent, water, dead pressure, living-people traces, blocked spaces and extraction cost.

Exit point

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Exit point Reader knows Steve survived. Shell group and Ronance do not.

Time / place / weather

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Time / place / weather Around Month12, early summer. Octavia death opens the chapter; later that day Scout locates Steve at the same store as004, roughly an hour after Ronance escape. Storm-damp conditions match004.

POV / focus

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### POV / focus Clarke and Raven after Octavia's death, with Scout's behavior leading the later rescue sequence.

Emotional engine

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Emotional engine They cannot save Octavia, but refusing to abandon the next injured stranger remains a choice they can make.

Physical cast

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Physical cast Clarke, Raven, Octavia before her death, Scout, and Steve only at the rescue. Nancy/Robin have already left the store.

Canon locks

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Canon locks Scout originally belonged to Octavia. Steve rescue is the same day as004, roughly an hour after Ronance leave; he cannot crawl out himself.

Failure points

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Failure points No resurrection trick, blaming Nancy/Robin, instant recognition of Steve or skipping Octavia grief to reach the reveal.

Not solved

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Not solved Steve is alive but unstable; Nancy and Robin remain unaware and his recovery has barely begun.

Carry-forward and handoff

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Carry-forward and handoff Reader knows Steve survived. Shell group and Ronance do not.

Knowledge map

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Knowledge map Clarke/Raven learn Steve's identity and history gradually; Nancy/Robin do not receive these scenes as knowledge. After the separation nobody in the Shell group knows whether Steve reached Virginia or what followed.

Injuries

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Injuries Carry injuries and their material aftermath from the required beats; no healing reset between scenes. Steve's store injury is not a bite.

Children / animals

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Children / animals Scout is physically present and needs water, rest and an actual position. Beta has not entered; no children join the pack here.

Vehicles and rescue mechanism recovered from canon

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Vehicles and rescue mechanism recovered from canon Roughly an hour after Ronance leave, Clarke/Raven/Scout arrive by vehicle. The barrier still separates Steve from immediate dead access. Scout catches blood/scent and refuses to leave; Raven identifies the rear opening and makes a controlled noise/light diversion

Couples / relationships

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Couples / relationships Clarke/Raven share grief for Octavia and practical trust. Octavia's memory is a real relationship, not a bridge into a new romance; Steve's extraction is medical care without romantic framing. ---

Purpose

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Purpose Steve recovery over months with Clarke, Raven and Scout.

Required beats

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision 0580f014-e1ef-4da0-9b89-fe4c2066aa39

### Required beats 1. Fever nights, wound care, infection risk. 2. Clarke forbids movement. 3. Raven fixes things nearby as care language. 4. Steve asks about Robin/Nancy before himself. 5. Raven works with Steve's phone: battery, charger, contacts, logs, photos, names, no network. 6. Steve tells about Robin/Nancy thr

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