Fanfic OS / Apocalypse, Now

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Purpose

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision a465e2ca-988f-48da-9d4c-5c8df84ff90d

### Purpose Body knowledge and intimacy pressure. The group starts knowing where each body belongs before anyone names it.

Required beats

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision a465e2ca-988f-48da-9d4c-5c8df84ff90d

### Required beats 1. Clexa through training/perimeter/wound/balance/body closeness. 2. Almost-kiss that does not become full kiss. 3. Lexa retreats because desire and Costia/fear are both real. 4. Clarke does not chase. 5. Ronance steady but not frictionless. 6. Raven sees too much, especially Clexa and Robin's Steve

World / body / threat

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision a465e2ca-988f-48da-9d4c-5c8df84ff90d

### World / body / threat No gym-scene logic. If training, include line of sight, footing, mud/cold, sound discipline and what happens if living dead or living people see movement.

Exit point

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision a465e2ca-988f-48da-9d4c-5c8df84ff90d

### Exit point Bodies know belonging and wanting before the group has language. ---

Purpose

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision a465e2ca-988f-48da-9d4c-5c8df84ff90d

### Purpose Almost-home routine. Shell starts sounding like life and therefore starts feeling too small.

Required beats

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision a465e2ca-988f-48da-9d4c-5c8df84ff90d

### Required beats 1. Small comforts, jokes, food, repairs, damp clothes, watches and animal trouble. 2. Robin old-world fragment, Family Video/movie line. 3. Raven remembers Abby through a practical unsafe-tool note. 4. Nancy remembers Holly through an object. 5. Clarke remembers clean hospital smell. 6. Lexa does no

World / body / threat

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision a465e2ca-988f-48da-9d4c-5c8df84ff90d

### World / body / threat Cold/damp, light discipline, water limits, laundry problem, Beta/Scout food and sleep, distant engine/smoke/tracks, small dead pressure.

Exit point

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision a465e2ca-988f-48da-9d4c-5c8df84ff90d

### Exit point Blue House is necessary physically and emotionally. ---

Chapter 024, A House for One Night

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision a465e2ca-988f-48da-9d4c-5c8df84ff90d

## Chapter 024, A House for One Night

Purpose

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision a465e2ca-988f-48da-9d4c-5c8df84ff90d

### Purpose Blue House as one-night bodily relief, not a new home.

Required beats

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision a465e2ca-988f-48da-9d4c-5c8df84ff90d

### Required beats 1. Trigger is physical: Shell damp/crowded, Robin's period/body pain, washing needs, Lexa's wound, lack of privacy. 2. Route to Blue House avoids main road and checks tracks. 3. Blue House shows prior human use: forced door, moved furniture, cabinet opened, ash, footprint, warning/mark. 4. No direct

World / body / threat

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision a465e2ca-988f-48da-9d4c-5c8df84ff90d

### World / body / threat Cold rain/damp/mud recommended. Blue House is not a spa. It is a claimed-or-abandoned human place they use because bodies need more than survival math.

Exit point

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision a465e2ca-988f-48da-9d4c-5c8df84ff90d

### Exit point Shell feels smaller because the body remembers comfort. ---

Purpose

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision a465e2ca-988f-48da-9d4c-5c8df84ff90d

### Purpose After Blue House: Shell narrows, green candies hurt, Clexa first full kiss happens, danger draws closer.

Required beats

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision a465e2ca-988f-48da-9d4c-5c8df84ff90d

### Required beats 1. Nancy/Robin/Raven/Scout check southern line / second house / nearby route. 2. They find small supplies: wire, zip ties, old flashlight, batteries, green candies. 3. Green candies are Steve pain, not a sign or clue. 4. Raven prevents false hope. 5. At Shell, outside pressure reaches a can/window/l

World / body / threat

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision a465e2ca-988f-48da-9d4c-5c8df84ff90d

### World / body / threat Southern line is a world check: tracks, moved object, dead drawn by old sound, human traces. Kiss occurs inside limited light, cold, sound discipline and Shell pressure, not a romantic bubble.

Exit point

10_part1_worklist_logic_and_locked_skeletons.md ? PART_PLANNING ? revision a465e2ca-988f-48da-9d4c-5c8df84ff90d

### Exit point Clexa kissed and unresolved. Shell is exposed enough for Chapter 026. ---

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