## Raven / Robin Clexa bet lock
Raven and Robin's Part 1 shared thread is not romantic. It is the Clexa bet / intervention dynamic, later expandable to include Alex Vause. Do not use this note as a basis for Raven/Robin romance or Ronance jealousy.
# 10_part1_worklist_logic_and_locked_skeletons
Status: ACTIVE PART 1 PLANNING CONTRACTS. Source synchronization is verified through Fanfic OS; no prose is accepted by this file.
Working language: Hebrew planning and instructions, English prose output.
Part title: Apocalypse, Now, Part 1: The First Pack.
Current Part 1
## Use rule
This file is the clean Part 1 planning source for the current pre-writing pass. It replaces the older stacked Part 1 notes for Chapters 001-027 with a clean chapter-contract structure for Chapters 001–027, including the substantive first-night aftermath in027.
Chapter numbers are fixed across all seven Pa
# Part 1 Engine
Part 1 is the birth of the first pack.
The part begins with isolated survival and ends with chosen movement. The Shell station starts as Lexa's radius, not a home. Nancy and Robin arrive wounded by Steve's apparent death. Clarke arrives through Scout and medical need. Raven arrives as witness, not sol
## Time and season
Day Zero is early summer. The first major Nancy / Robin / Lexa meeting happens around Month 16 after Day Zero, which places the Shell present in late fall / early winter of the second apocalypse year. The Shell arc then covers weeks of first-pack formation and closes before the Part 2 road fully beg
## Approved opening retrieval boundary
Chapter001's original approved prose opening must be recovered verbatim before prose delivery. The current source preserves only its first sentence; no replacement opening is authorized. Completing the planning contract does not claim that the complete approved prose has been rec
## Executable elapsed-time map
These are scene-placement choices under the owner's delegation, aligned to the approved approximate macro timeline. Day Zero is early summer. Chapter002 covers its first week;003 covers the first road season;004 carries the remaining shared road year and ends near Month12. Chapter005 spa
## Technology and infrastructure
The world is 2003-like. Use landlines, flip/keypad phones, old chargers, voicemail, SMS only where physically plausible, radio, television, CDs, DVDs, paper maps, batteries, flashlights, generators and physical media. No smartphones, modern social media, modern streaming, GPS assumptio
## Zero Days / collapse-phase Part 1 lock
Part 1 must treat Day Zero as the beginning of an extended collapse phase, not as one bad day followed by a settled apocalypse.
* The first hours are the simultaneous global wave.
* Roughly the first 5–10 days are the old-world death spiral: police, hospitals, military, shelt
## Living dead
Use `living dead`, `the dead`, `they`, or body descriptions. Narration does not use `zombie` as the system term. The first collapse is a sudden global wave; bites keep killing after the wave but are not the original explanation.
## Living people
Part 1 cannot feel empty. Roads, houses, stores, Shell perimeter and Blue House must show living people through traces, traps, smoke, engines, tire marks, warning signs, moved supplies, claimed spaces, watched windows, avoided contact and moral risk. Chapter 026 is the first direct collapse of living
## Weather, darkness and body
Weather is law. Darkness is law. Shell months must carry late fall / early winter pressure: cold nights, wet clothes, rain, mud, limited light, batteries, hidden lamps, no free heat, water collection, washing, wet bandages, dry socks, watches and animals reacting physically.
## Hygiene and body
Women still brush teeth, manage periods, wash partially, clean wounds, change socks, carry body smell, use cloth, seek soap, ration water and need privacy. Hygiene is not a lecture. It enters through scenes.
## Animals
Scout and Beta are not props. Scout has nose, memory, warning, route and grief logic. Beta is a living logistical problem: rope, smell, water, food, noise, shelter, comedy and danger.
## Robin perception / solution line
Robin must be seeded from Part 1 as someone who notices small things others miss, not only as humor, morale, Steve's person, or the talker in the room. She can hear or read details through cars, engines, road noise, silence in a house, a repeated phrase, a human-use trace, or an odd
## Steve and signs
Until Chapter 015, Nancy and Robin believe Steve died or became unreachable after Chapter 004. Raven later proves he survived for a time, but no one at Shell knows his current fate. Early signs are Robin's grief, not strategy. The deliberate sign system is born only in Chapter 026 after the old sign
## Death, grief and continuing-life continuity
Every meaningful death or loss in Part 1 creates a continuing state, not a single reaction scene.
Required Part 1 applications:
1. Steve stopping his parents in Chapter 002 must remain active through Chapters 003-004 through body, sleep, overprotection, anger, tears/sil
## Clexa
The full first Clexa kiss is in Chapter 025. Before that: wound care, proximity, skin, washing, almosts and retreat. The kiss does not solve Lexa, erase Costia or demand a label. Lexa may ask Clarke not to name it.
## Ronance
Ronance is already a living couple by the time they reach Shell, but Steve remains physically present through jacket, wrappers, pain, guilt and love. Steve is not a romantic triangle. He is Robin's person, Nancy's loving past, and a grief the couple must learn to hold together.